CDIS Lab. is an independent game development laboratory focused on creating original video game experiences for Windows PC, Steam, mobile devices, web browsers and classic computer platforms. Our projects combine modern game development technologies with a long-standing passion for interactive entertainment, retro computing and independent game creation.
From early experiments on classic home computers to contemporary games developed with modern engines, CDIS Lab. explores different genres, technologies and platforms. Our portfolio includes action games, adventure games, first-person and third-person experiences, arcade-style titles, puzzle games, mobile games, browser games and retro projects. Instead of limiting ourselves to a single platform or genre, we approach game development as a laboratory where new ideas, technologies and gameplay concepts can be tested and transformed into playable projects.
Independent game development gives us the freedom to experiment with different ideas and styles. CDIS Lab. develops and publishes games across several platforms, including Windows PC, Steam, Apple iOS, Android and modern web browsers. This multi-platform approach allows our projects to reach players using desktop computers, smartphones, tablets and other compatible devices.
Our development history includes projects created with technologies and game engines such as JavaScript, AppGameKit Studio, GameGuru, FPS Creator and Unreal Engine. Each generation of technology has provided new possibilities for storytelling, gameplay, graphics and interaction. Today, modern development tools allow us to create more detailed worlds while we continue to maintain our connection with the simplicity and creativity of classic video games.
Windows PC gaming has always been an important part of CDIS Lab. Several of our larger projects were designed specifically for Windows computers and distributed through platforms such as Steam. These games include different approaches to action, adventure, exploration and story-driven gameplay.
Projects such as Ottoman Empire: Spectacular Millennium, Deathly Storm: The Edge of Life, Murder Diaries: Ankara, Invasion and Hopper Rabbit represent different periods of our PC development history. Newer projects continue this tradition while taking advantage of modern game development engines and improved production tools.
Our recent generation of games expands the CDIS Lab. catalogue with projects including OESM - Sacred Story, Punisher of Sins, Town of Hopkinton, Lost Soul of the Missing Island, Invasion 2, Darkman: Bounty Hunter, The Lost Samurai, King of Wukong and Emergency Roadside Assistance.
Mobile development is another important part of the CDIS Lab. catalogue. Our games have been developed for both Apple iOS and Android devices, providing smaller and more accessible gaming experiences alongside our larger Windows PC projects.
Mobile platforms allow us to explore gameplay concepts that work well with touchscreens, shorter play sessions and portable devices. Puzzle, arcade, action and casual game concepts can be adapted to mobile environments while maintaining the visual identity and experimental approach of CDIS Lab.
Selected games can be found through our official mobile publishing channels, including the Apple App Store and Google Play.
Browser games have played an important role in the history of CDIS Lab. Over the years we have created numerous web-based games using technologies such as JavaScript and earlier browser-oriented development systems. Modern browser technology makes it possible for players to access games directly through a compatible web browser without installing traditional desktop software.
These projects are also an important part of our development philosophy: a game does not always need to be a massive production to offer an entertaining experience. Small experimental games can introduce new mechanics, test ideas and provide fast and accessible entertainment.
Retro computing is more than a visual style for CDIS Lab.; it is part of our development history. Our earliest game development experiments date back to the era of classic home computers, and this connection continues today through new projects created for vintage hardware.
The Commodore 64 remains one of the most influential home computers in video game history. CDIS Lab. continues to explore this legendary platform by developing new Commodore 64 projects and experimenting with BASIC programming, classic game mechanics and the technical limitations that defined early computer gaming.
Our C64 catalogue includes original experiments as well as retro interpretations connected to existing CDIS Lab. projects. Recent titles demonstrate that classic hardware can still inspire new games decades after its original release.
Developing for retro computers requires a different mindset from modern Windows or mobile game development. Limited memory, resolution, processing power and input methods encourage developers to concentrate on fundamental gameplay ideas. These restrictions can become creative opportunities, producing games that are simple to understand while remaining challenging and enjoyable.
The technologies used by CDIS Lab. have changed dramatically over the years. Early BASIC programming and classic computer development eventually gave way to browser technologies, dedicated game development tools and modern engines. Despite these technological changes, the objective remains the same: experiment, learn and create interactive entertainment.
By working with both classic and contemporary platforms, CDIS Lab. keeps a connection between different generations of video game development. Retro projects help preserve the spirit of early computing, while modern Windows, Steam and Unreal Engine projects allow us to explore larger environments, richer visuals and more complex gameplay systems.
CDIS Lab. projects cover a wide range of themes and genres. Some games focus on action and combat, while others concentrate on exploration, puzzles, history, science fiction, fantasy or supernatural stories. This diversity reflects our laboratory approach to development.
Ottoman Empire: Spectacular Millennium combines historical inspiration with fantasy, vampires, werewolves and time travel. Murder Diaries: Ankara explores a darker supernatural environment, while Invasion uses a science-fiction setting. Other CDIS Lab. projects explore entirely different worlds and gameplay concepts. This variety allows every new production to become an opportunity to experiment with another style of interactive entertainment.
Modern CDIS Lab. development increasingly includes projects created with Unreal Engine. The engine provides tools for producing larger 3D environments, first-person and third-person gameplay, lighting, animation, visual effects and more advanced interactive systems.
OESM - Sacred Story is one example of this newer generation. The project combines first-person and third-person perspectives with action-adventure and hack-and-slash gameplay. New Unreal Engine projects continue to expand the studio's catalogue and represent another stage in the evolution of CDIS Lab. game development.
The roots of CDIS Lab. game development stretch back to the classic computer era. Over the decades, development has moved through Commodore systems, browser games, Windows PC projects, Steam releases, mobile applications and modern Unreal Engine productions.
Each technological generation has introduced different opportunities. Classic computers taught developers to work creatively within technical limitations. Browser technology made games immediately accessible. Mobile platforms introduced touchscreen interaction and portable gaming. Digital distribution services such as Steam allowed independent Windows games to reach a worldwide PC audience. Modern engines now provide tools that were unimaginable during the early years of home computing.
Rather than leaving those earlier technologies behind, CDIS Lab. treats them as part of the same continuing journey. Our catalogue therefore brings together retro gaming, independent PC development, mobile games, browser entertainment and contemporary 3D production.
Explore our collection of independent games, discover current projects and revisit titles from earlier periods of our development history. Whether you are interested in Windows PC and Steam games, iOS and Android mobile titles, browser games, Commodore 64 software or modern Unreal Engine projects, the CDIS Lab. catalogue represents decades of experimentation with interactive entertainment.
Visit our Games section to explore individual projects, view our Gallery for screenshots and visual material, follow our News section for development updates, and learn more about the history of the laboratory through our About Us page.
Our interest in video games connects the earliest days of personal computing with today's development technologies. We enjoy remembering where games came from while continuing to experiment with where they can go next.
CDIS Lab. will continue developing and experimenting with independent games across Windows PC, Steam, mobile platforms, web browsers and retro computer systems. From Commodore 64 BASIC programs to modern Unreal Engine projects, every game becomes another part of our continuing journey through the history and future of interactive entertainment.